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  • Company Command

    Standard Operating Procedures

    Karmakut Liberation

    SECTION 1: Company Command Elements

    1. Purpose of Company Commander
      • Designated under callsign Assassin 6-6.
      • Company Commander is responsible for every element in-game, including Platoon Leadership, CAS assets.
      • Responsible for designating an Area of Operation for every active element, coordinating its assets, managing reinserts and resupplies.

    SECTION 2: Operations

    1. Operating as Company Commander
      • Company Commander MUST have complete knowledge of all SOPs.
      • Company Commander must monitor Long Range 030.000, and Short Range 036.000 at all times.
      • It is HIGHLY recommended that Company Command monitor Long Range Tactical Air Direction (TAD) net 080.000.
      • Company Commander may control the company from the FOB, Operations Post, or deploy to the field as required for situational awareness.
        • If deploying into the field, it's imperative that Company Command remain as safe as possible to preserve the flow of operations using safe observation points, an armed vehicle for protection, or utilizing ISR assets to improve situational awareness.
      • Company Command can order the Company's overall strategic intent, but the tactical positioning of Assassin squads is under the Platoon Leaders authority.
      • Company Command is required to follow #isr guidelines if posted or Admin Team direction.

    SECTION 3: Command Disclaimer

    1. Disclaimer
      • Company Command roles are permission-based and must be applied for.
      • 2 strikes equal a loss of Company Command permissions. {you may reapply again for reinstating of permissions at the review of Community Staff}
        • Admin Team may remove your permissions at any time if they feel you are not performing well enough as a leader.
      • Company Command are NOT administrators.
      • Although Company Command has complete control over the company, they can NOT micromanage Assassin squads under the control of Platoon Leadership. {example: Company Command can NOT switch to 031.000 frequency and order 1-4 Squad to a new tasking}
      • Command elements are an extremely difficult role to play. They are complicated and can lead to administrative action if played recklessly. Additionally, they carry a lot of responsibilities. If you do not feel capable of running command, get practice in other leadership positions before jumping in.

    SECTION 4: Intelligence, Surveillance, Reconnaissance elements

    1. Applicable Vehicles
      • MQ-9 Reaper
    2. Use of MQ-9 Reaper Drone
      • To be used by Assassin 6-6 {no exceptions}.
      • Perms for the MQ-9 Reaper are not required but Assassin 6-6 is expected to understand how to operate them.
        • Operating MQ-9 Reaper without the capability to do so may lead to being blacklisted from the MQ-9 Reaper or administrative action.

    ---

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