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General Ground Branch Rules:
- No Full Auto
- No Text Chat Except for Admins
- No Team Impersonation or Trolling
- No Spawn Killing
- Two Teamkills under 30 Minutes = Ban for the Night
BLUFOR Uniform (Green Team):
- UNIFORM: M81 Combat Shirt and Pants
- GEAR: Ranger Green Helmet, Plate Carrier, and Battle Belt
- WEAPONS: All Western Weapons EXCEPT MK46
- ATTACHMENTS: All Attachments Allowed
- GRENADES: Smokes and Flashbangs ONLY
OPFOR Team (Tan Team):
- UNIFORM: White Shemagh Head and Neck + Khaki Polo and Tactical Pants
- GEAR: Tan Belt
- WEAPONS: All Eastern Weapons
- ATTACHMENTS: 1x Optics/Ironsights and Flashlights ONLY
- GRENADES: No Grenades Allowed
Hostage Uniform:
- UNIFORM: Black Ball Cap + Blue Button-Up Shirt and Jeans + Work Boots
- GEAR: None
- WEAPONS: None
- ATTACHMENTS: None
- GRENADES: None
Bomb Defusal Rules:
*Created by @heromanofe#7491*
Overview: REDFOR has planted 2 bombs in the area and BLUFOR must find and disarm them (5 mins).Win Conditions:
- BLUFOR must find and defuse both bombs.
- REDFOR must protect the bombs until they explode or kill all BLUFOR.
Movement Restrictions:
- BLUFOR = Stay at their designated spawn position until live is called
- REDFOR = Must stay internal (solid roof over head)
Gamemode Steps:
Teams: BLUFOR vs REDFOR (4 rounds total per side, 2 night 2 day)
1. Pre-game:
- Both teams call ready in ALL text chat in the ready room and coordinate to spawn in
2. Upon spawn in REDFOR has 60 seconds to set up before game is automatically LIVE
3. Game ends when:
- BLUFOR disarms all the bombs
- REDFOR detonates their bombs (time runs out)
- All players on a team are killedHostage Rescue Rules:
Overview: A hostage is trapped with hostiles and must be rescued by BLUFOR and extracted to a predesignated zone.
Win Conditions:
- BLUFOR must find and rescue the hostage.
- REDFOR must detain the hostage alive until time runs out or kill all Attackers.
Movement Restrictions:
- BLUFOR = Stay at their designated spawn position until live is called
- REDFOR = Must stay internal (solid roof over head) unless civilian has been taken by BLUFOR
- Hostage = Must obey voice commands within reason (feel free to roleplay a bit). Can be restrained, gagged, unrestrained, and ungagged by players that make physical contact with the Hostage.
Gamemode Steps:
Teams: BLUFOR vs REDFOR with 1 Hostage (4 rounds total per side, 2 night 2 day)
1. Pre-game:
- Both teams call ready in ALL text chat in the ready room, agree on an extract grid, and coordinate to spawn in
2. Upon spawn in:
- REDFOR move immediately to their desired start location inside the play area so long as it's inside a building
- BLUFOR move immediately to their desired start location
3. After both teams are ready:
- Both teams check in that they are ready and live is called
4. Game ends when:
- All players on a team are killed
- BLUFOR rescue the Hostage and bring them to the designated extract