Jump to content
YOUTUBE

Watch Live On Youtube

View My Channel
AWN.GG

Need Game Servers?

Learn More
DISCORD

Join The Karmakut Discord Server!

Join My Discord
MERCH

Check Out Our Official Merch

View Store
NEXUS

Buy the Games I Play

View Store
  • Dynamic OPFOR

    Experiment 

    Karmakut Liberation

    Last date updated: 2/2/2024

    SECTION 1: OPFOR

    1. Purpose of OPFOR:
      • OPFOR is intended to add a realistic dynamic challenge to Liberation gameplay
      • OPFOR has limited lives per restart. 
      • Only KOG Dedicated Roster slots are to play OPFOR.

    SECTION 2: KOGFOR Operations

    1. Operating as OPFOR
      • 1 seven-man infantry squad
      • 1 2-man weapons team
        • Patrols require a 50+ BLUFOR player count and a 4+ OPFOR player minimum to step off.
      • Missions include, but not limited to, ambush, kidnapping, flank assaults, sabotage, reinforcing OPFOR occupied territory. 
        • KOGFOR must make every attempt to rally with friendlies when alone.
        • BLUFOR Patrol Base (PB) can be attacked and destroyed by "KOGFOR".
        • BLUFOR FOB attacks will be organized and announced by Community Staff.
      • Gear loadouts are role slot restricted. (Do not share gear)
        • KOGFOR can rearm off of dead AI, but are still not allowed to take anything they would not have in arsenal (ie. Strelas).
      • Requirements for OPFOR play: 
        • 50+ BLUFOR
        • 4+ OPFOR
      • KOGFOR interaction with CIVs:
        • KOGFOR can only create a dynamic scenario with the civilian hostages from FOB. 
          • Cannot take civilians hostage that are not from the KOGFOR FOB.
        • KOGFOR FOB's will have maximum of 4 civilian hostages that spawn on restart.
          • KOGFOR can bring the Civ hostages from the FOB. 
            • KOGFOR cannot transport civilian hostages past OPFOR controlled territory. 
      • KOGFOR air asset use:
        • Any role can pilot the asset.
        • Using the air asset in a way that can be considered meta gaming, risky, and or not legit is strictly prohibited and will result in asset being removed permanently. 

    SECTION 3: OPFOR Disclaimer

    1. Disclaimer
      • The intent create more dynamic and challenging situations on the server that AI simply cannot provide.
      • KOGFOR cannot monitor BLUFOR frequencies.
      • KOGFOR will not have ZEUS access. 
      • KOGFOR cannot capture points.
      • KOGFOR cannot use vehicles/emplacements from AI or BLUFOR.
      • Liberation Ops: Your life rule and other SOPs can be changed at the will of the Admin/Community Staff for the Operation and you will be told this ahead of the OP.
        • If captured, you still play out being captured where Blufor can execute you or take you back to a secure Blufor location and then you can disconnect to respawn.
      •  KOGFOR is on a 3-life rule per-restart.
        • If you are captured, you have a 72hr ban, but can be reduced to 24hr by hosting a training class
      • If a KOGFOR player is captured, KOGFOR can capture a BLUFOR player for a prisoner exchange.
        • This has to happen in the same restart that the KOGFOR player was captured.
        • KOGFOR has to bring the BLUFOR captive to a OPFOR controlled territory that is not being assaulted by BLUFOR
        • If the prisoner exchange requirements are met, the captured KOGFOR player can return the next restart.
        • Prisoner exchange rate is 1 to 1.
      • 25 hours on liberation server is required to have KOGFOR permissions.
×
×
  • Create New...