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Viet KOG
Karmakut Liberation
Last date update: 6/30/2024
SECTION 1: VietKOG
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Purpose of OPFOR:
- OPFOR is intended to add a realistic dynamic challenge to Liberation gameplay.
- OPFOR has limited lives per restart.
- Only KOG Dedicated Roster slots are to play OPFOR
SECTION 2: Viet KOG Operations
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Operating as Viet KOG
- 2 ten-man infantry squads
- 3-man Fortification team
- 2-man SNOT team (recon/sniper)
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1 three-man weapons team
- Full team must be slotted to be operational.
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Missions include, but not limited to, ambush, kidnapping, flank assaults, sabotage, reinforcing OPFOR occupied territory.
- KOGFOR must make every attempt to rally with friendlies when alone.
- BLUFOR Patrol Base (PB) can be attacked and destroyed by "KOGFOR".
- BLUFOR FOB attacks will be organized and announced by Community Staff.
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Gear loadouts are role slot restricted. (Do not share gear)
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KOGFOR can utilize/rearm primary weapons, magazines and grenades from dead OPFOR AI and BLUFOR.
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Example: you can grab/swap BLUFOR M16
- Rearm does NOT include explosive weapons of any kind.
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Example: you can grab/swap BLUFOR M16
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KOGFOR can utilize/rearm primary weapons, magazines and grenades from dead OPFOR AI and BLUFOR.
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Requirements for OPFOR play:
- 50+ BLUFOR
- 4+ OPFOR
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KOGFOR interaction with CIVs:
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KOGFOR can only create a dynamic scenario with the civilian hostages from FOB.
- Cannot take civilians hostage that are not from the KOGFOR FOB.
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KOGFOR FOB's will have maximum of 4 civilian hostages that spawn on restart.
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KOGFOR can bring the Civ hostages from the FOB.
- KOGFOR cannot transport civilian hostages past OPFOR controlled territory.
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KOGFOR can bring the Civ hostages from the FOB.
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KOGFOR can only create a dynamic scenario with the civilian hostages from FOB.
SECTION 3: Viet KOG Disclaimer
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Disclaimer
- The intent create more dynamic and challenging situations on the server that AI simply cannot provide.
- KOGFOR cannot monitor BLUFOR frequencies.
- KOGFOR will not have ZEUS access.
- KOGFOR cannot capture points.
- KOGFOR cannot use vehicles/emplacements from AI or BLUFOR.
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Liberation Ops: Your life rule and other SOPs can be changed at the will of the Admin/Community Staff for the Operation, and you will be told this ahead of the OP.
- If captured, you still play out being captured where Blufor can execute you or take you back to a secure Blufor location and then you can disconnect to respawn.
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KOGFOR is on a 3-life rule per-restart.
- If you are captured, you have a 72hr ban, but can be reduced to 24hr by hosting a training class
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If a KOGFOR player is captured, KOGFOR can capture a BLUFOR player for a prisoner exchange.
- This has to happen in the same restart that the KOGFOR player was captured.
- KOGFOR has to bring the BLUFOR captive to a OPFOR controlled territory that is not being assaulted by BLUFOR
- If the prisoner exchange requirements are met, the captured KOGFOR player can return the next restart.
- Prisoner exchange rate is 1 to 1.
- 25 hours on liberation server is required to have KOGFOR permissions.
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Purpose of OPFOR: